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INI File  |  2003-09-30  |  2KB  |  86 lines

  1. [preset00]
  2. fRating=2
  3. fGammaAdj=1.98
  4. fDecay=1
  5. fVideoEchoZoom=1.006596
  6. fVideoEchoAlpha=0
  7. nVideoEchoOrientation=0
  8. nWaveMode=1
  9. bAdditiveWaves=0
  10. bWaveDots=0
  11. bWaveThick=1
  12. bModWaveAlphaByVolume=0
  13. bMaximizeWaveColor=0
  14. bTexWrap=0
  15. bDarkenCenter=0
  16. bRedBlueStereo=0
  17. bBrighten=0
  18. bDarken=0
  19. bSolarize=0
  20. bInvert=0
  21. fWaveAlpha=4.099998
  22. fWaveScale=1.199252
  23. fWaveSmoothing=0.63
  24. fWaveParam=0.3
  25. fModWaveAlphaStart=0.71
  26. fModWaveAlphaEnd=1.3
  27. fWarpAnimSpeed=1
  28. fWarpScale=1.331
  29. fZoomExponent=1
  30. fShader=0
  31. zoom=1
  32. rot=0
  33. cx=0.5
  34. cy=0.5
  35. dx=0
  36. dy=0
  37. warp=0.01
  38. sx=1
  39. sy=1
  40. wave_r=0.65
  41. wave_g=0.65
  42. wave_b=0.65
  43. wave_x=0.5
  44. wave_y=0.5
  45. ob_size=0.005
  46. ob_r=0
  47. ob_g=0
  48. ob_b=0
  49. ob_a=1
  50. ib_size=0.005
  51. ib_r=0.25
  52. ib_g=0.25
  53. ib_b=0.25
  54. ib_a=1
  55. nMotionVectorsX=64
  56. nMotionVectorsY=48
  57. mv_dx=0
  58. mv_dy=0
  59. mv_l=0.5
  60. mv_r=0.35
  61. mv_g=0.35
  62. mv_b=0.35
  63. mv_a=0
  64. per_frame_1=warp=0;
  65. per_frame_2=q8 =oldq8+ 0.0003*(pow(1+1.2*bass+0.4*bass_att+0.1*treb+0.1*treb_att+0.1*mid+0.1*mid_att,6)/fps);
  66. per_frame_3=oldq8 = q8;
  67. per_frame_4=wave_r = 0.5+0.5*sin(1.123*q8);
  68. per_frame_5=wave_g = 0.5+0.5*sin(q8*1.576);
  69. per_frame_6=wave_b = 0.5+0.5*cos(q8*1.465);
  70. per_frame_7=ib_a =0.2*bass;
  71. per_frame_8=y_pos = (sin(q8)/2 + 0.5 - (sin(q8)/2 + 0.5)* q1);
  72. per_frame_9=x_pos = (sin(q8/3)/2 + 0.5 - (sin(q8/3)/2 +0.5)*q2);
  73. per_frame_10=q3 = y_pos;
  74. per_frame_11=q4 = x_pos;
  75. per_pixel_1=effect1 = dx+0.001*sin((y*2-1)*96)+0.01*sin((y*2-1)*128);
  76. per_pixel_2=effect2 = dx+0.008*sin((y*2-1)*48)+0.008*sin((y*2-1)*64);
  77. per_pixel_3=box_effect = if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect1,effect2),effect2),effect2),effect2);
  78. per_pixel_4=dx= box_effect;
  79. per_pixel_5=effect3 = dy+0.001*cos((x*2-1)*128)+0.01*cos((x*2-1)*96);
  80. per_pixel_6=effect4 = dy+0.008*cos((x*2-1)*64)+0.008*cos((x*2-1)*48);
  81. per_pixel_7=box_effect2= if(above(y,q3),if(below(y,(q3+q1)), if(above(x,q4),if(below(x,(q4+q2)),effect3,effect4),effect4),effect4),effect4);
  82. per_pixel_8=dy= box_effect2;
  83. per_frame_init_1=q8=0;
  84. per_frame_init_2=q1 = 0.005*rand(60)+0.2;
  85. per_frame_init_3=q2 = 0.005*rand(60)+0.2;
  86.